

Added security token manager and API for 3rd party mods.Added road data caching to improve loading time of road layer on the Livemap.Added “give item to everyone online” function to RCON.Added character teleportation functions to RCON.The Livemap will handlet this by itself from now on. Fixed minor issue in trigger behavior (benefits Tradepost Mod).addTrigger function now returns the trigger object.Added player respawn functions from Tradepost Mod.Added new callbacks for JH begin and JH end.Added object for scheduled rcon commands.Added column for world type (color) to nyu_ttmod_info table.Added database table for animal spawn locations.Added new playtime-sensitive callbacks for character and account playtime on the server.Added method to bind RCON commands to callback events.Added new RCON command type for Alignment manipulation.Added option to insert the character name to the MOTD.Fixed: Animals table for Livemap doesn’t populate occaisonally.TTmod adds some powerful TorqueScript functions and mechanics that can be used by everyone to develop own scripts or entire mods for YO. Add this command to the end of the main.cs file to auto-load the mod on server startup:ĭROP TABLE IF EXISTS nyu_chars_info, nyu_online_players, nyu_rcon_queue, nyu_tracker_chars, nyu_tracker_stats, nyu_ttmod_info, nyu_ttmod_tokens Modding API.Make your changes to the “TTmod/config.cs” file if necessary (see configuration section).Make sure NOT to rename the TTmod folder or else it won’t load.

This is where the main server executable is located.
